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NPC Generator

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Advanced [show]


Nadarr Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His bronze crest is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Nadarr Vangdondalor, Male Dragonborn Ranger 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp.


Social Check DCs


Quillathe Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her skin is fair and her fingers are delicate and long. Her hair, while still mostly white, has prominent grey streaks. Her eyes are violet and catlike.

Personality: She is a Mortician first and foremost. She believes firmly that knowledge should be universal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised in a white middle class family as the only child. She helped her father out around the business and became quite the natural. After months of barely getting by, Quillathe managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Wants to have a good time and be beloved; and she feels that her past leaves her morally obligated to help

Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Job, Criminal record. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Quillathe Xistsrith, Female Elf Ranger 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Five In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in collared shirts and wears a proper scarf over her head. Her fur is white, silky, and of moderate length. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Spy hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and a deep hatred of orcs

Ideals: Philantrophist. Flaws: Addict, Impulsive. Bonds: Attractive, Poor. Occupation: Spy

Voice: French accent

Attributes [hide]

Five In the Morning, Female Tabaxi Aristocrat 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)9 (-1) 10 (+0)15 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1600 sp.


Social Check DCs


Roondar Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His chestnut hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: Roondar is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his mother was called into army service. He worked as a nervous Mayor and found it very stressful. He has achieved small success as a Mayor.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Joker, Impeccable. Flaws: Depressed. Bonds: Military, Job. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Roondar Oomtrowl, Male Gnome Commoner 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)8 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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