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NPC Generator

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Advanced [show]


Ilanis Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of death around her neck, and a greatsword on her belt. She sports black long hair. She has several tiny topaz earrings on each ear.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She misses her home and complains about the freezing weather, even in summer.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ilanis took refuge in the ruined castle and found the beat up greatsword and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Bonds: Rich, Attractive, Immigrant, Nature. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ilanis Ostoroth, Female Elf Bard 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 3 (-4)11 (+0) 9 (-1)8 (-1)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs


Tree Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her morningstar. Her small hat is riddled with cuts and holes. Her yellow unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. She receives visions of the future at random moments

History: Gifted from a young age, Tree studied abroad. A freak accident while working with her Painter mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To be a Painter again; and she seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Disease, Shy. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Tree Mist, Female Tabaxi Cleric 1
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)7 (-2) 14 (+2)13 (+1)
Skills History +0, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mary Gresham, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her white hair in a flapper bob. Her green eyes are slightly larger than normal.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She believes the world needs to unite to get rid of giants once and for all.

History: She was born to loving parents in a slum to the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: Many giants want her driven away; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Enemies, Poor, Criminal record, Adventurer. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Mary Gresham, Female Human Warlock 2
Medium (5'6") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 260 gp.


Social Check DCs


Vistra Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this woman wears a simple grey robe with black stripes complete with hood. Her hair is red and curly. She has gleaming, smiling gray eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She comes from a rich western family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. After months of barely getting by, Vistra managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is a bit of a kleptomaniac.

Flaws: Antagonistic. Bonds: Criminal record, Mentor, Rich, Job. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Vistra Rubyeye, Female Dwarf Warrior 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)8 (-1) 12 (+1)5 (-3)
Skills Medicine +3, Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Sardonyx (80 gp).


Social Check DCs

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