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NPC Generator

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Advanced [show]


Korfel Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. His skin is fair and his fingers are delicate and long. His brown hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist, Entrepeneur. Flaws: Selfish, Fearful. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Korfel Gracey, Male Half-Elf Monk 3
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Mijira Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, she is an attractive figure. She has a large green mantle and cape that has been intricately interwoven into her grey robe. Her black crest is slicked back into a classic pompadour. She has a dull look in her gold eyes.

Personality: Mijira speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Mijira studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is greedy.

Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Mijira Caavylteradyn, Female Dragonborn Warrior 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp. Jasper (20 gp).


Social Check DCs


Susannah Marley, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with tan socks and a vest with buckled shoes. She has a slight overbite and is overall scrawny. With bright blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Susannah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Susannah Marley, Female Human Warlock 2
Medium (5'7") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: Just what you see.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears grey painted combat armor at almost all times. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Theodoric Beitz, Male Human Commoner 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)8 (-1) 13 (+1)4 (-3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs

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