Quilla Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue tunic with green highlights, and long white pants that bunch up around her shoes. She carries with her a set of scimitars on her belt, each one with a amber on the hilt. She has wavy blonde hair. Her ears are large.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is harsh and unforgiving.
History: The child of a Stableman, who enjoyed hunting, Quilla was taken on many hunting expeditions. Quilla liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting. Flaws: Ugly, Antagonistic, Greedy. Bonds: Nature, Slave. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Aline Compton, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She is well dressed, constantly wearing a brown suit, green shirt, and red tie. She wears her red hair up. Her fierce gray eyes like to dwell on things.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also hits on women, regardless of circumstances.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Guard they were divorced and she won custody of their son. She worked as a Shepherd, and she later adopted a second son.
Motivation: She feels kind of lost in life; and she wants to get laid
Ideals: Philantrophist. Flaws: Depressed. Bonds: Has a crush, Immigrant, Family. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 2500 sp. Pink pearl (40 gp). Citrine (40 gp).
Hoglik Nash, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Hoglik will drive conversation. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Hoglik was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hoglik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hoglik. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Bernard Middleton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear brown clothing when he does not wear armor. His black hair is braided into rings. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Detective, who enjoyed hunting, Bernard was taken on many hunting expeditions. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 13 years.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero
Ideals: Artistic. Bonds: Job, Nature, Adventurer, Religious. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 5 (-3) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp.
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