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NPC Generator

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Advanced [show]


Patrick Law, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. He wears large thick round spectacles.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Gnomish compassion.

Ideals: Fighting, Athletic. Flaws: Racist, Lazy. Bonds: Attractive, Military. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Patrick Law, Male Human Warrior 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp.


Social Check DCs


Shump Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his red hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 10th year, his parents were killed by a illithids raid, leaving Shump alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and revenge

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Poor, Enemies. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Shump Stratford, Male Half-Orc Monk 1
Medium (6'8") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)5 (-3) 7 (-2)6 (-2)
Skills Acrobatics +0, Persuasion +0
Senses Passive Perception 8
Languages Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0

Possessions: 60 gp.


Social Check DCs


Enidda Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a blue costume with the symbols of strength on her torso. Her white hair is cut jaggedly and amateurishly. She has several tiny jet earrings on each ear.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She works hard and plays hard.

History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Rich, Criminal record. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Enidda Rofferton, Female Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Tiaathque Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tan coat over a blue low-cut shirt, and a broad hat upon her head. Her broad hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Calm and collected, she is a well trained Barkeep. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a desert tribe. Tiaathque liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Job, Nature. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Tiaathque Caerdonel, Female Elf Cleric 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp.


Social Check DCs

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