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NPC Generator

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Advanced [show]


Arannis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Doctor. His long black hair reaches down to his waist. His eyes are a pleasant brown.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Doctor.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Job, Attractive. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arannis Withrethin, Male Elf Rogue 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Erky grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted divine powers by his dying sister.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Adventurer, Nature. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Erky Wildwander, Male Gnome Ranger 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 10 (+0)9 (-1) 7 (-2)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp. Chrysoberyl (130 gp). 1 Banded mail.


Social Check DCs


Orryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan Stetson hat and tan clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and silver with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His ears are large.

Personality: Aggressive, abrasive, and angry, Orryn embodies much of what other species detest in the Gnomes. He takes great joy in being the best Junk Dealer in town.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: To be a Tailor again.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Orryn Raulnor, Male Gnome Druid 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 sp.


Social Check DCs


Fistula Ashley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Fistula was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Courier and was forced into it by her family.

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Family. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Fistula Ashley, Female Half-Orc Cleric 2
Medium (4'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 7
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 9 (-1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics -1, Arcana +3
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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