Pelt Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She carries a battered falchion and tarnished longsword as well. Her fur is cinnamon and very short. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Sold as a small child to a necromancer, Pelt was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Mercenary and was forced into it by her family.
Ideals: Fighting, Optimist. Bonds: Attractive, Family, Mentor. Occupation: Mercenary
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 10000 cp.
Zunn Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His chestnut hair is slicked back into a classic pompadour. His hazel eyes are slightly larger than normal.
Personality: He is almost excessively polite to everyone, even when angry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business; and he is greedy
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 1 (-5) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Simple lock.
Nicholas Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky violet painted plate armor. His blonde hair is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Addict, Antagonistic, Impulsive. Bonds: Poor, Debt. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 40 gp. Rock crystal (20 gp). Moonstone (20 gp).
Paggen Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He typically wears tan cloth garments or leather armor. He has a blonde handlebar mustache and slicked back blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Paggen took refuge in the old dungeon and found the beat up falchion and armor he uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Paggen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Nature, Military. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
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