Kallista Comedy, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears a green armored body suit, with a simple yellow line shooting up and back down. She has a hunchback. She keeps her long red hair kept up in a rat tail. Her ears are large.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kallista grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kallista. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 170 gp. 5 Acid flasks.
Zepar Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His purple hair is slicked back into a classic pompadour. His eyes are white and beady.
Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Insane. Bonds: Rich, Family, Religious. Occupation: Banker
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Bendoo Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her shortbow. Her tied-back hair is blonde. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is extraordinarily eccentric. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: The child of eastern immigrants she idolized her father. In her 14th year, her parents were killed by a dire rats raid, leaving Bendoo alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Bendoo was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she wants revenge against dire rats
Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 pp. Brown-green garnet (50 gp).
Roondar Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems, and a wedding ring on his right hand. His red hair is braided into rings. His hazel eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the south. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Roondar was raised in a hard working conservative environment. In his 18th year, his parents were killed by a brigands raid, leaving Roondar alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: Money/treasure; and further expansion of business
Ideals: Pacifist. Flaws: Hedonist. Bonds: Rich, In love, Job, Enemies. Occupation: Butcher
Voice: Boston accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
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