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NPC Generator

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Advanced [show]


Reirak Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy brown suit. He wears his hair in dreadlocks. He has violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Reirak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To clean up the streets; and his spouse's relatives view him with great suspicion

Ideals: Joker, Fighting. Bonds: Attractive, Military, Family, Guardian. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Reirak Daerdahk, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)7 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp.


Social Check DCs


Althaea Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). Her hair is black and curly. This hazel eyed easterner is not easily forgotten.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A deep hatred of giants; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Nature, Enemies. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Althaea Amastacia, Female Elf Paladin 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Rangrim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe, and carries nunchakus. He has wavy white hair. He has gleaming, smiling amber eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rangrim took refuge in the large cave and found the beat up nunchaku and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Optimist. Flaws: Fearful, Ugly. Bonds: Nature. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Rangrim Rubyeye, Male Dwarf Expert 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)9 (-1) 10 (+0)5 (-3)
Skills Athletics +2, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Roondar Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy tan suit. His silver hair is kept up in a ponytail inside a broad hat. His eyes are green and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels threatened by others

Ideals: Impeccable. Flaws: Disease, Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Roondar Horcusporcus, Male Gnome Barbarian 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 340 gp. 1 Masterwork Musical instrument.


Social Check DCs

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