Robert Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is still thick. His eyes are a pleasant green.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to raise his children well; and he has passion for adventuring and risk
Ideals: Logical. Flaws: Fearful. Bonds: Job, Adventurer, Family. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. 3 Smokesticks.
Reeza Wheatley, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is white, silky, and of moderate length. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is skeptical of what others tell her and is slow to trust.
History: Born in a small village she learned the ways of the warrior from her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Masterwork Common Melee.
Gorga Cooper, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is cut short. Her half smiles and green eyes are beguiling and draw you in.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Gorga hails from a village terrorized by dire rats. Her mother took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Gorga was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Tiefling compassion; and many dire rats want her driven away
Flaws: Emotional, Racist. Bonds: Attractive, Enemies, Nature. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp. Jade (150 gp).
Oloric Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears brown leather gloves, a brown jacket, and tight pants. His whole body is exceptionally muscular. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, Oloric studied abroad. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 15 years.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Enemies, Job. Occupation: Performer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
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