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NPC Generator

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Lvl.
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Advanced [show]


Jade Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has a moderate pudge and is not very fit. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She has a dull look in her amber eyes.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She believes the world needs to unite to get rid of giants once and for all.

History: She comes from a rich northern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She got away from her former life and has fallen to alcoholism.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to clean up the streets

Flaws: Addict. Bonds: Attractive, Enemies, Rich, Guardian. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Jade Peak, Female Tabaxi Wizard 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)12 (+1) 6 (-2)8 (-1)
Skills Persuasion +1, Survival +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Peter Hayden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Jeweler mother left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Criminal record, Adventurer. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Peter Hayden, Male Human Warrior 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. 1 Everburning torch.


Social Check DCs


Elaim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown costume with the symbols of the sun god on his torso, and a wedding ring on his right hand. His chestnut hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his deerstalker brown hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: In love, Family. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elaim Deepdelver, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)6 (-2) 7 (-2)7 (-2)
Skills Perception +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Silver pearl (120 gp).


Social Check DCs


Ghâm Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. His silver hair and beard is wavy and long. His eyes are violet and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a brothel owner, Ghâm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ghâm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Mentor, Nature. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Ghâm Carlton, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 7
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 6 (-2)9 (-1) 8 (-1)10 (+0)
Skills Intimidation +2, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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