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NPC Generator

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Advanced [show]


Ermina Wheatley, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'1" and very much looks the part of a Dyer. Her left leg appears badly burned and disfigured. She has slicked back golden hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. During her travels, Ermina and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ermina discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ermina fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to open a new tavern; and she's looking for her big break

Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Ermina Wheatley, Female Human Druid 2
Medium (6'1") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 10 (+0)5 (-3)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 370 gp.


Social Check DCs


Emmeline Wharton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'5" and is wearing a long, grey cloak. Her right hand appears badly burned and disfigured. With wild black hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to loving parents in a slum to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Attractive, Military, Poor, Job. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Emmeline Wharton, Female Human Adept 2
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 7 (-2)11 (+0) 16 (+3)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Aramil Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This man wears bulky tan painted plate armor, and sports empty pouches on his belt. His red hair is long and unkept. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can't help but pocket interesting objects he comes across

History: He was born the only child of a wealthy merchant. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Adventurer, Rich. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Aramil Siannodel, Male Elf Warlock 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 70 gp.


Social Check DCs


Merihim Speed, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a perfectly clean shirt and pair of pants. His purple hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: Merihim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is obsessed with finding treasure.

History: When he was but 8 years old his parents immigrated from the east. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his dancing dream.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Artistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Merihim Speed, Male Tiefling Wizard 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 sp. 1 Disguise kit.


Social Check DCs

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