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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cloak Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered flail and tarnished spear as well. His fur is cinnamon and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Cloak Mirror, Male Tabaxi Barbarian 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 600 sp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Eggren Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is physically well-built. She has styled her copper crest well, parting it to the right. Her gold eyes are slightly larger than normal.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her dancing dream.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Eggren Zzzxaaxthroth, Female Dragonborn Rogue 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)9 (-1) 6 (-2)10 (+0)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 220 gp. Gold and topaz bottle stopper cork (500 gp). 1 Everburning torch.


Social Check DCs


Leaf Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her fur, while still mostly lavender, has prominent grey streaks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done she does not care how it got done.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down.

Ideals: Justice, Professionalism, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Leaf Wind, Female Tabaxi Rogue 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 6 (-2)8 (-1)
Skills Animal Handling +0, Deception +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. Onyx (40 gp).


Social Check DCs


Jane Marston, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is typically in her Knight uniform. Her red hair is unkempt and raggedy. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Jane was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Knight. She has achieved small success as a Knight.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Flaws: Ugly. Bonds: Job, Poor, Nature, Criminal record. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Jane Marston, Female Human Monk 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 120 gp. Zircon (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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