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NPC Generator

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Advanced [show]


Millicent Wakefield, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears brown leather gloves, a brown jacket, and tight pants. Her auburn hair is knotted and matted. She wears a mask on her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in the south to a Armorer, Millicent learned a great deal about her father's area of expertise. Cursed with a spirit at a very young age, Millicent has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Terse, Disease. Bonds: Criminal record, Job, Slave. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Millicent Wakefield, Female Human Aristocrat 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 8 (-1)9 (-1)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 pp. Deep blue spinel (200 gp). 1 Backpack.


Social Check DCs


Great Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is gray, silky, and of moderate length. He has green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His martial abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Mundane, Selfish. Bonds: Rich, Attractive. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Great Hummingbird, Male Tabaxi Monk 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Burgell Offund, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a top hat to cover his moderate length white hair. His eyes are green and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: A deep hatred of brigands; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Gifted, Impeccable. Flaws: Insomniac. Bonds: Rich, Job, Enemies. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Burgell Offund, Male Gnome Paladin 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 8
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 19 (+4)9 (-1) 7 (-2)5 (-3)
Skills Acrobatics -1, Religion +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. White pearl (60 gp).


Social Check DCs


Veloptima Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair is smooth and relatively long. She has gray eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Veloptima was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Her childhood dream was to be a Unemployed, but she was a colossal failure. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and to be a unemployed again

Ideals: Gifted. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Veloptima Wildwander, Female Gnome Adept 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)10 (+0) 16 (+3)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 gp. Zircon (60 gp).


Social Check DCs

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