Dagnal Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she dresses like a well dressed Herbalist does. Her white hair is cut short. Her ears are large.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She takes great joy in being the best Herbalist in town.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Poor. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1500 sp.
Vistra Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her white hair is wavy and long. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Vistra isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Server arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has money and likes to spend it; and someone believes her a fraud
Ideals: Impeccable, Fighting. Bonds: Rich, Job, Enemies. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1100 sp. 1 Masterwork Common Melee.
Anne Sherwood, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with deerstalker hat. Her auburn hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Abrasive and pushy, she has a hard time making friends. Energy wise she seems alert and responsive.
History: She was raised in a island tribe. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Layabout they were divorced and she won custody of their daughter. She worked as a Detective, and she later adopted a second daughter.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 140 gp.
Emeny Emsworth, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is white and very short. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Emeny was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's since become an addict/alcoholic.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Flaws: Addict, Selfish. Bonds: Poor, Attractive, Family. Occupation: Farmer
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Half-Plate.
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