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NPC Generator

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Advanced [show]


Gennal Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His small hat is riddled with cuts and holes. His eyes are hazel and beady.

Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gennal Ethanasath, Male Half-Elf Adept 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 9 (-1)9 (-1) 8 (-1)6 (-2)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trail Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a well pressed and immaculate suit (or dress). She has moderate length lavender fur. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irascible and easily irritated. She is a logical person and will generally grow upset if things defy logic and science.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She has achieved small success as a Jeweler.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Logical. Flaws: Antagonistic. Bonds: Slave, Job, Religious. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Trail Paws, Female Tabaxi Cleric 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 5 (-3)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +0, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. Tourmaline (40 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Dee Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear red pants and tee shirts. Her auburn hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Her tongue was cut out and she uses sign language. She is obsessed with a lost civilization.

History: Dee lived on a farm with her mother, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: She wants to meet her childhood hero; and wants to raise her children well

Flaws: Disease, PTSD. Bonds: Attractive, Adventurer, Family. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Dee Greenbottle, Female Halfling Aristocrat 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp. Moonstone (70 gp).


Social Check DCs


Tim Stanton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against orcs; and money/treasure

Ideals: Fighting, Opinionated, Philantrophist. Bonds: Rich, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Stanton, Male Human Paladin 2
Medium (6'5") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)7 (-2) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1600 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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