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NPC Generator

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Advanced [show]


Veit Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He invites people to come help in his community garden.

History: Born in the west to a Seamstress, Veit learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.

Motivation: He wants revenge against drow.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Enemies, Job. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Veit Dankil, Male Dwarf Druid 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)7 (-2) 9 (-1)4 (-3)
Skills Insight +1, Intimidation -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Coral (50 gp).


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is matted, messy, and big. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a brothel owner, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Priest and found it very stressful. He has achieved small success as a Priest.

Motivation: Wants to open a new tavern; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Gyula, Male Human Monk 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 4 (-3)12 (+1) 9 (-1)12 (+1)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerbo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Brewer, his mother struggled to pay the bills. Through the years after Gerbo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerbo's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Flaws: Antagonistic, Forgetful, Ugly. Bonds: Poor, Religious. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Gerbo Quillsharpener, Male Gnome Ranger 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Athletics +1, History +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 sp.


Social Check DCs


Williamina Alton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'9". She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, and her gloved hand is found clutching a longbow. With wild golden hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She loves telling others what to do and how they should feel about things. She is frequently practicing swordplay.

History: Born in a small village she learned the ways of the warrior from her father. When Williamina reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels kind of lost in life.

Ideals: Opinionated, Fighting. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Williamina Alton, Female Human Druid 2
Medium (4'9") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)7 (-2) 8 (-1)11 (+0)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Breastplate.


Social Check DCs

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