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NPC Generator

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Lvl.
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Advanced [show]


Gurdis Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This woman likes to wear brown tank tops with black skirt, and sports empty pouches on her belt. Her red hair is wavy and long. Her gray eyes peer out from beneath her wide-brimmed brown hat.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gurdis was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she desires power and/or immortality

Ideals: Opinionated, Gifted. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Gurdis Glanhig, Female Dwarf Bard 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)9 (-1) 13 (+1)7 (-2)
Skills Acrobatics +0, Deception +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Nedda Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she very much looks the part of a Dyer. Her hair is long and white with streaks of chestnut, and is pulled back with small red clips. She is very pretty but has cold, dead eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She was raised in a white middle class family as the only child. A gifted student she started as a Mason, but she got bored and became a Dyer. She then took over the family business and is one of the better Dyer for hire.

Motivation: Wants to open a new tavern; and she is content

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Attractive, Nature. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nedda Strongbones, Female Halfling Bard 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 600 sp. 1 Backpack.


Social Check DCs


Nedda Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dark leathers with embroidery. With wild white hair. Her gray eyes peer out from beneath her deerstalker white hat.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She is lazy and tries to find solutions quickly.

History: Nedda hails from a village terrorized by giants. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Flaws: Racist, Lazy, Insane. Bonds: Enemies. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Nedda Elderberry, Female Halfling Fighter 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)6 (-2) 8 (-1)14 (+2)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Amethyst (160 gp).


Social Check DCs


Geva Morton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown tunic with violet highlights, and long tan pants that bunch up around her shoes. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.

Motivation: She feels the way she acts is they only way to get by in the world; and she wants to meet her childhood hero

Ideals: Philantrophist, Impeccable. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Geva Morton, Female Human Ranger 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp. 1 Silver holy symbol.


Social Check DCs

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