Susannah Ramsay, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a faded coat and loose pants complete with top hat. Her black hair is long and unkept. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the west her family was never financially stable. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Nature, Poor. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
Ombul Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His brown hair is lengthy and is close to two feet long. His violet eyes dart from person to person to random spaces in the air.
Personality: He hates giants. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ombul took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud.
Ideals: Professionalism. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Sellsword
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp. Onyx (30 gp).
Korinn Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a large green jacket. She is physically well-built. Her crest is cut close to her head. This red eyed westerner is not easily forgotten.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born the only child of a wealthy merchant. When Korinn reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently gotten a pet goose that steals things from people.
Motivation: She's looking for her big break; and a rival would like her out of the picture
Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Military, Adventurer. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 3 (-4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 140 gp.
Herleva Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. With bright blonde hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has built up a small fortune and can afford her own way.
Motivation: She wants to meet her childhood hero; and she has money and likes to spend it
Bonds: Enemies, Immigrant, Rich, Adventurer. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 sp.
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