Thodris Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear grey clothing when she does not wear armor. Her tied-back hair is brown. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born on a small isolated farm. In her 15th year, her parents were killed by a gnolls raid, leaving Thodris alone in the world. After a stint in an orphanage, she was adopted. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Her spouse's relatives view her with great suspicion; and she's looking for her big break
Ideals: Athletic. Flaws: Impulsive. Bonds: Enemies, Nature, Adventurer, Family. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
Marastyr Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy golden hair. Her eyes are brown and she is always smoking a pipe.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born blind and as such lacked many opportunities for work. She moved out west to avoid the crime she committed. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist. Flaws: Disease. Bonds: Poor, Adventurer, Criminal record. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. 1 Magnifying glass. 1 Masterwork manacles. 1 Magnifying glass.
Anbera Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a worn and beaten armor. Her head has been shaved. She has a tattooed face.
Personality: This woman loves painting and to teach people painting more than just about anything. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter.
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Religious, Family. Occupation: Painter
Voice: Strong lisp
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp. Coral (70 gp).
Fenriz Silence, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'10". He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a crossbow. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Fenriz reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Bonds: Poor, Adventurer, Immigrant, Slave, Military. Occupation: Shepherd
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 270 gp. Deep blue spinel (600 gp). Deep blue spinel (600 gp). Brown-green garnet (140 gp). 1 Masterwork Common Melee.
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