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NPC Generator

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Advanced [show]


Mreksh Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His scarlet crest is braided into rings. His red eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Mreksh Ghaallixirn, Male Dragonborn Aristocrat 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 3 (-4)8 (-1) 9 (-1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 40 gp.


Social Check DCs


Halimath Mystralath, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a tan and blue handkerchief worn on his right side. His white hair has been sun bleached extensively. This amber eyed southerner is not easily forgotten.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Sage.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Hedonist, Mundane. Bonds: Poor, Job, Military. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Halimath Mystralath, Male Elf Cleric 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 3 (-4)8 (-1) 7 (-2)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Mormo Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Spy uniform. He has a slight overbite and is overall scrawny. He has styled his brown hair well, parting it to the left. He wears an eyepatch.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small plains village. He dropped out of school before completing his studies. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Mormo Divinity, Male Tiefling Warlock 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Athletics -1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Three Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'4". He wears skinny pants and wears a brown and white robe with the hood down, and his gloved hand is found clutching a halberd. His cinnamon fur is knotted and matted. He has blue eyes.

Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.

History: The child of a Bather, who enjoyed hunting, Three was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 3 years.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and further expansion of business

Flaws: Insane. Bonds: Military, Nature, Job, Enemies. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Three Peak, Male Tabaxi Cleric 1
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)17 (+3) 11 (+0)8 (-1)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Auran, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp.


Social Check DCs

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