Tagga Conway, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her chestnut hair is smooth and relatively long. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to make almost anything out of random pieces of junk.
History: She was born into a rich family. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker, Gifted. Bonds: Rich, Adventurer, Criminal record. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 2 (-4) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: Brown-green garnet (120 gp). 1 Masterwork Common Ranged Weapon.
Damaia Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her axe. Beneath her clothing is a huge mess of scar tissue. She has styled her red hair well, parting it to the right. Her eyes are black and catlike.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy, self-centered, vain, and jealous.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken as a slave by a traveling circus and forced to perform She became a Miner soon after.
Motivation: Further expansion of business.
Flaws: Selfish. Bonds: Slave, Job, Military. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 4 (-3) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Draconic, Terran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp.
Cory Shirley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries hammers. He wears his black hair up. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He is obsessed with his god.
History: He was born in the east. Cory was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Spy. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp. Red spinel (70 gp).
Wrenn Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries a battered quarterstaff and tarnished bastard sword as well. His white hair is greasy and uncared for. His brown eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Wrenn studied abroad. Wrenn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wrenn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted necromantic powers by his dying sister.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Carter
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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