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NPC Generator

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Advanced [show]


Vondal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has no hair. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Vondal Goldfinder, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 90 pp.


Social Check DCs


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a brown suit. He keeps his white hair in a pixie cut. His eyes are a pleasant amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He became a Tailor soon after.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Impeccable, Gifted. Flaws: Lazy. Bonds: Job, Military. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Orsik Goldfinder, Male Dwarf Commoner 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 10 (+0)5 (-3)
Skills Insight +2, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Beast Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears pastel leather gloves, a pastel jacket, and tight pants. She has wavy brown fur. She is very pretty but has cold, dead eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. As long as the job gets done she does not care how it got done.

History: Born to a poor family in the city she treasured whatever gifts she got. Her family was turned out during the war. She and her family wandered west to less war torn lands. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality

Ideals: Joker, Professionalism. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Beast Running, Female Tabaxi Paladin 2
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 11 (+0)6 (-2)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 340 gp.


Social Check DCs


Williamina Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing yellow shirts, loose pants, and blazers most of the time, and she perpetually has her falchion ready. She wears a colorful flower in her white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She works hard and plays hard.

History: Williamina was raised in a hard working conservative environment. A gifted student she started as a Sage, but she got bored and became a Carter. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to be a sage again

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Guardian, Job. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Williamina Ilphelkiir, Female Half-Elf Wizard 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs

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