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NPC Generator

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Advanced [show]


Pelt Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with tan highlights, and long brown pants that bunch up around his shoes. His fur is red and very short. He has yellow eyes and a brown hat with a tan feather.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: He is unsatisfied with his job; and wants to raise his children well

Ideals: Fighting, Justice. Bonds: Slave, Family, Job. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Pelt Of Snakes, Male Tabaxi Druid 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 4 (-3)14 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Roger Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His hazel eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Ideals: Athletic. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Roger Middleton, Male Human Adept 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Bharash Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears a small hat to hide his balding. His eyes are gold and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the east. Through the years after Bharash was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Bharash's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Bharash Daardendrian, Male Dragonborn Druid 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)9 (-1) 10 (+0)8 (-1)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp. Black pearl (200 gp).


Social Check DCs


Beatrice Yeardley, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her tied-back hair is black. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She believes the world needs to unite to get rid of gnolls once and for all.

History: Beatrice hails from a village terrorized by gnolls. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes her a fraud; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Beatrice Yeardley, Female Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs

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