Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alice Marston, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her blonde hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This woman loves music and to teach people music more than just about anything. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: Meet up once more with her childhood friend.

Ideals: Artistic, Justice. Flaws: Insane. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Alice Marston, Female Human Ranger 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Deep green spinel (100 gp).


Social Check DCs


Loopmottin Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a moderate pudge and is not very fit. Her silver hair has been sun bleached extensively. Her blue eyes peer out from beneath her small blue hat.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also hits on women, regardless of circumstances.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: Wants her loneliness to end; and she's in love

Flaws: Terse, Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Loopmottin Munggen, Female Gnome Aristocrat 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Auran, Giant
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Thomas Southey, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a grey and green handkerchief worn on his right side, and sports empty pouches on his belt. He has a small bristly mustache and wavy golden hair. He has amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He struck the Baker job and began his own company from there.

Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Job, Enemies. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Thomas Southey, Male Human Paladin 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 gp.


Social Check DCs


Dean Birkenhead, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His eyes are a pleasant green.

Personality: Dean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born at the edge of vast desert. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and to prove his worth to the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Enemies, Nature, Adventurer. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Dean Birkenhead, Male Human Wizard 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp. Blue quartz (10 gp).


Social Check DCs

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