Thea Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She wears a white Stetson hat and white clothes. Her golden hair is wavy and long. She wears round tiny glasses practically rammed into her face.
Personality: She loves telling others what to do and how they should feel about things. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of a Shipwright, who enjoyed hunting, Thea was taken on many hunting expeditions. In her 14th year, her parents were killed by a brigands raid, leaving Thea alone in the world. After a stint in an orphanage, she was adopted. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Marry her brother to traveling adventurers; and to prove her worth to the world
Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Nature, Enemies, Family. Occupation: Farmer
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1000 cp.
Lorilla Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear blue pants and tee shirts. Her brown hair is still thick. She is baby faced.
Personality: She likes to make people angry or surprised. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Lorilla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Lorilla's mother didn't care for her much, and the feeling was mutual. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She would like to get married and retire; and wants her loneliness to end
Ideals: Gifted. Flaws: Antagonistic, Shy, Secretive. Bonds: Has a crush. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10 pp.
Ur-Dag Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His silver hair is greasy and uncared for. His amber unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Ur-Dag was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ur-Dag's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Justice. Flaws: Ugly, Disease, Antagonistic. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 7 (-2) | 9 (-1) | 10 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +0 / 1d6-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Uthemar Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His moppish auburn hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful necromancer made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Uthemar and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Rich, Attractive, Family, Mentor. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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