Vadania Aloro, Female Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her white hair is cut short. She wears an eyepatch.
Personality: Abrasive and pushy, she has a hard time making friends. She is a font of random trivia from the lore and stories she has discovered
History: She served in the navy to pay for her family's outstanding loans. She moved out west to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Criminal record. Occupation: Barber
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Zircon (40 gp). 1 Darkwood Buckler.
Caeldrim Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His skin is also unnaturally pale. He keeps his long blonde hair kept up in a rat tail. His thin eyebrows rest above his beady hazel eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born to a pair of adventurers, Caeldrim grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 6 (-2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 210 gp. Jasper (40 gp). Malachite (7 gp).
Amûg Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy blonde hair. His green eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Amûg took refuge in the large cave and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and to prove his worth to the world
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Rich, Nature. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp.
Aasathra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She prefers to wear black pants and tee shirts. Her brass crest is drawn into a tight pony tail with a cross scrunchie. Her gold eyes have a joyful gleam in them most of the time.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Aasathra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She's also a talented Miner, but doesn't like to broadcast it.
Motivation: She is content; and she wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Military, Job. Occupation: Bowyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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