Maegan Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears white leather gloves, a white jacket, and tight pants. Beneath her clothing is a huge mess of scar tissue. Her white hair is well kept. This brown eyed easterner is not easily forgotten.
Personality: Maegan is depressed about a lot of things. She tends to be a nihilist. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Maegan was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has set out to sabotage the competition.
Motivation: Meet up once more with her childhood friend; and wants to open a new tavern
Flaws: Depressed, PTSD. Bonds: Slave, Adventurer, Job. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 5 (-3) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Tarhun Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red crest is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gold.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Wants to raise his children well; and many illithids want him driven away
Ideals: Logical. Flaws: Ugly. Bonds: Family, Nature, Enemies. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp. 1 Masterwork studded leather.
Hork Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long black beard with little hanging trinkets. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Hork hails from a village terrorized by giants. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Detective.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies, Job, Adventurer. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp.
Dalaba Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses well, typically a more casual-formal manner. She has wavy blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She snorts whenever she laughs or is feeling confident. She is a font of random trivia from the lore and stories she has discovered
History: Dalaba was born with her father's beautiful face. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Logical. Flaws: Racist. Bonds: Attractive, Guardian, Adventurer. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Banded agate (7 gp).
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