Drifting Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. Her gray fur is lengthy and is close to two feet long. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Cursed with unlife at a very young age, Drifting has worked very hard to control her curse. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it
Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Rich, Religious. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 4 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 6000 cp.
Mardnab Garrick, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a tight fitting blue shirt and pants. Her red hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her father raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp. Coral (70 gp).
Brakka Webley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a black top hat and black clothes. She has a penchant for wearing a ring with an oversized amber on her right hand. Her golden hair is knotted and matted. Her gray unseeing eyes seem to look past you.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the east to a Body Guard, Brakka learned a great deal about her mother's area of expertise. Her mother took her hunting and taught her how to get in the mind of other creatures. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is terrified, and will act out of fear; and expand her business
Ideals: Opinionated. Flaws: Disease, Fearful. Bonds: Rich, Job, Nature. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1500 sp. 1 Breastplate.
Quelenna Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue armored body suit, with a simple black line shooting up and back down. She wears her red hair up in a very large beehive style do. Her gray eyes dart from person to person to random spaces in the air.
Personality: Quelenna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is an amazing painter.
History: Quelenna was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She has had some formal poetry training, and achieved minor success. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Artistic, Gifted. Bonds: Poor, Adventurer. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 6 (-2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
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