Mumpena Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a blue tunic with tan highlights, and long black pants that bunch up around her shoes. She has a very tight haircut. She has gleaming, smiling gray eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is skeptical of what others tell her and is slow to trust.
History: Mumpena hails from a village terrorized by illithids. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Mumpena began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: Many illithids want her driven away; and doesn't want to be a weaver and was forced into it by her family
Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Enemies, Family. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp.
Shax Music, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a black suit, red shirt, and brown tie. She is muscular with a powerful set of arms. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are black and catlike.
Personality: Cocky and sure of herself, she believes she is the best Bowyer born in the past three hundred years. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Detective, but she got bored and became a Bowyer. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Shax never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Meet up once more with her childhood friend; and wants to raise her children well
Ideals: Gifted. Bonds: Job, Adventurer, In love, Family. Occupation: Bowyer
Voice: Australian accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp. Rhodochrosite (12 gp).
Trym Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.
Personality: Abrasive and pushy, she has a hard time making friends. The war was a terrible time for her, and Trym does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She is a Maurezhi in disguise. Through the years after Trym was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Trym's mother didn't care for her much, and the feeling was mutual. She is searching for what she claims is her rightful reward.
Motivation: She's repulsed by the PC; and she loathes her own lifestyle
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
Possessions: 160 gp. 1 Breastplate.
Hadwisa Kenley, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and green handkerchief worn on her left side. Her skin is fair and her fingers are delicate and long. Her moppish golden hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: Confrontational and typically high on some drug or another. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in a small island village. A gifted student she started as a Bookbinder, but she got bored and became a Architect. She now owns her own business.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Flaws: Addict, Shy. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp.
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