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NPC Generator

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Lvl.
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Advanced [show]


Rurik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He carries with him a set of monstrous two handed axes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: Calm and collected, he is a well trained Mercenary. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Fighting. Bonds: Job, Religious, Military, Family. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Rurik Bloodkith, Male Dwarf Barbarian 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)7 (-2) 14 (+2)8 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Tourmaline (150 gp).


Social Check DCs


Senteq Welber, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His top hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. Senteq was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Navigator. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and to clean up the streets

Ideals: Passionate, Joker. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Senteq Welber, Male Gnome Commoner 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 200 gp. Malachite (12 gp). Azurite (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Ermina Mellegaard, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dark leathers with embroidery. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are brown.

Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She inherited the family business which she has now maintained for 11 years.

Motivation: Sabotage a competitor.

Ideals: Athletic, Gifted. Bonds: Job, Immigrant. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Ermina Mellegaard, Female Half-Elf Aristocrat 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Vepar Rapture, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a black coat over a pastel low-cut shirt, and a broad hat upon her head. Beneath her clothing is a huge mess of scar tissue. Her white hair is heavily combed to the right. She tend to wears goggles to shield her eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a criminal king-pin and mafia family She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a Assassin soon after.

Motivation: She has a rivalry with the Church that dominates her actions; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Slave, Job, Religious, Criminal record, Adventurer. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Vepar Rapture, Female Tiefling Monk 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 7 (-2)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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