Thodris Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a perfectly clean shirt and pair of pants. She has a very tight haircut. She has green eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy and tries to find solutions quickly.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Thodris was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Wants to open a new tavern; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Flaws: Lazy. Bonds: Attractive, Immigrant, Job, Religious, Enemies. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1700 sp. 1 Half-Plate.
Sapply Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tan collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his red hair up. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Sapply was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Map Maker for hire.
Motivation: He'd like to take his coworkers down a peg; and he is a bit of a kleptomaniac
Ideals: Joker. Bonds: Attractive, Job, Criminal record. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 6000 cp.
Merla Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting white shirt and pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has moderate length black hair. Her eyes are likewise brown.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Recently she has begun working with bootleggers and crooks.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and expand her business
Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Criminal record, Job. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 5 (-3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Purah Luck, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman typically wears a sleeveless long coat of deep green leather and dull black iron scale mail, and a wedding ring on her left hand. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to her, and she is able to talk to them.
History: She was born a particularly ugly child, much to the horror of her parents. After coming to the age of reason, Purah took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her brother's freedom.
Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: In love, Family. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!