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NPC Generator

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Lvl.
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Advanced [show]


Mhurren Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man is dressed in a clean white cloak covering his clean studded leather. His black hair is cut short. His eyes are likewise violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Artistic, Logical. Flaws: Sensitive. Bonds: Immigrant. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Mhurren Dudley, Male Half-Orc Rogue 1
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)7 (-2) 11 (+0)7 (-2)
Skills Nature +0, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Ahrim Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and carries rapiers. He sports a flattop hair cut. His black eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Mercenary, his mother struggled to pay the bills. A gifted student he started as a Mercenary, but he got bored and became a Body Guard. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting, Philantrophist. Bonds: Adventurer, Poor, Job. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Ahrim Terror, Male Tiefling Aristocrat 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)14 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 30 pp. Silver pearl (130 gp). 1 Banded mail.


Social Check DCs


Flask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His yellow fur is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Baker, who enjoyed hunting, Flask was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Professionalism, Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Flask Of Claws, Male Tabaxi Paladin 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp.


Social Check DCs


Breena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a blue shirt with thin green vertical stripes and white pants. She is an epitome of beauty. Her golden hair is cut short. Her violet eyes are slightly larger than normal.

Personality: Eccentric and domineering, Breena will drive conversation. She works hard and plays hard.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Breena was left her mother's suit of armor and trained in its use and care. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Military, Adventurer. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Breena Folkor, Female Gnome Bard 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Red garnet (70 gp).


Social Check DCs

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