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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Susannah Barney, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is matted, messy, and big. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the south, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Susannah Barney, Female Human Bard 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)11 (+0) 6 (-2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 6000 cp. Citrine (20 gp).


Social Check DCs


Cask Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her eyes are likewise copper.

Personality: She has always had a great fascination with Human culture. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal singing training, and achieved minor success. She then took over the family business and is one of the better Knight for hire.

Motivation: Money/treasure; and she is greedy

Ideals: Artistic. Flaws: Racist, Disease. Bonds: Rich, Job. Occupation: Knight

Voice: Raspy

Attributes [hide]

Cask Mirror, Female Tabaxi Commoner 1
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Eye agate (7 gp).


Social Check DCs


Gynnie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She dresses in collared shirts and wears a proper scarf over her head. Beneath her clothing is a huge mess of scar tissue. She is bald on top and has large silver tufts of hair around her ears. Her eyes are gray.

Personality: She has always had a great fascination with Elven culture. Gynnie enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born several months after her mother was called into army service. When Gynnie reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Elven compassion.

Flaws: Ugly, Racist, Hedonist. Bonds: Slave, Military. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Gynnie Wildheart, Female Halfling Barbarian 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp.


Social Check DCs


Andram Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and purple. His eyes are silver and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Spy father left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Lazy, Disease. Bonds: Attractive. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Andram Enigma, Male Tiefling Cleric 3
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 0 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 3 (-4)18 (+4) 9 (-1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Draconic, Celestial, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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