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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emerald Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has done her best to style her white fur to look like a famous performer. Her eyes are yellow and she is always smoking a pipe.

Personality: She is irascible and easily irritated. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised by priests from a young age. Through the years after Emerald was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Emerald's father didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Religious, Mentor. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Emerald Shoe, Female Tabaxi Monk 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Herleva Stratford, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She is wearing a long, brown, dusty cloak. Her silver hair is heavily combed to the left. She has hazel eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the south, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.

Motivation: She wants revenge against illithids; and she is unsatisfied with her job

Ideals: Joker. Bonds: Job, Immigrant, Enemies. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Herleva Stratford, Female Human Bard 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)8 (-1) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Nissa Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is portly but not overly obese. She has shaved her head bald. Her eyes, though not visible through her cowl, are green.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Nissa studied abroad. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Nissa Loofollue, Female Gnome Commoner 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)14 (+2) 12 (+1)7 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Rose (80 gp).


Social Check DCs


Marastyr Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She wears her hair in dreadlocks. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.

Motivation: Sabotage a competitor.

Flaws: Ugly, Impulsive. Bonds: Religious, Rich, Job. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Marastyr Bofdann, Female Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 10 (+0)5 (-3)
Skills Intimidation -1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp.


Social Check DCs

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