Kassoon
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NPC Generator

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Advanced [show]


Mehen Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars, he is not a threatening figure. He has wavy red crest. He has a dull look in his gold eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Mehen grew up listening to his father's many stories. He found a children's book about a Dragonborn Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants revenge against brigands

Ideals: Professionalism. Flaws: Depressed, Disease. Bonds: Adventurer, Enemies. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Mehen Kimbatuul, Male Dragonborn Monk 2
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)4 (-3) 11 (+0)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp. Brown-green garnet (50 gp). Jade (50 gp).


Social Check DCs


Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a green coat over a brown low-cut shirt, and a broad hat upon his head. His gold crest is drawn into a tight pony tail with a skull scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He now owns his own business.

Motivation: A strong sense of loyalty to Gnomish people; and he's looking for his big break

Flaws: Racist. Bonds: Job, Immigrant, Poor, Adventurer. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Salasar Wivvyrholdalphiax, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)6 (-2) 11 (+0)10 (+0)
Skills Nature +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp. A roughly beaten golden orb (180 gp). 1 Masterwork Common Melee.


Social Check DCs


Adrik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a worn and beaten armor, marred by beers. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling green eyes.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He became a Laborer soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Adrik Goblinbane, Male Dwarf Commoner 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 11 (+0)8 (-1)
Skills Investigation +0, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Avelina Kensley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a grey armored body suit, with a simple brown line shooting up and back down. She is an epitome of beauty. Her silver hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are hazel.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Avelina was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Avelina decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was granted martial powers by her dying brother.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Gifted, Fighting. Bonds: Attractive, Criminal record. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Avelina Kensley, Female Human Expert 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Hematite (12 gp).


Social Check DCs

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