Lidda Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'9". She wears a white shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has done her best to style her silver hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Lidda was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Lidda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Passionate, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 90 pp.
Birel Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: She is typically in her Fletcher uniform. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a top hat to hide her balding. Her eyes, though not visible through her cowl, are gray.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Birel is combative with any and all who dare try her patience in the slightest.
History: A powerful necromancer made her what she is. In her 18th year, her parents were killed by a brigands raid, leaving Birel alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Assassin, but doesn't like to broadcast it.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and many brigands want her driven away
Ideals: Athletic, Justice. Bonds: Job, Mentor, Enemies. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 6 (-2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 sp. Amber (120 gp). 1 Masterwork Common Ranged Weapon.
Gerald Ashley, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a small hat to hide his balding. His fierce amber eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Bowyer. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Gerald has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.
Hrathy Badger, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who is wearing a long, white cloak, she is not a threatening figure. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is skeptical of what others tell her and is slow to trust.
History: Sold as a small child to a wizard, Hrathy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is wracked by social anxiety; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane, Shy, Fearful. Bonds: Mentor, Rich. Occupation: Tailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
