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NPC Generator

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Advanced [show]


Gargax Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. He has no crest. He has gleaming, smiling red eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Slave. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gargax Ebynichtomonis, Male Dragonborn Fighter 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Marbas Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His hair is chestnut, silky, and of moderate length. His red eyes peer out from beneath his wide-brimmed black hat.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Scribe profession.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Apothecary.

Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business

Bonds: Attractive, Poor, Job, Nature, Criminal record. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Marbas Anguish, Male Tiefling Commoner 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 7 (-2)9 (-1) 12 (+1)13 (+1)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 310 gp.


Social Check DCs


Criella Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fitting clothing which further accentuates her frame. Her hair is greying and her face has many wrinkles. Her eyes are likewise red. Her teeth are white and perfect.

Personality: Criella is depressed about a lot of things. She tends to be a nihilist. She has a small toy that she constantly fidgets with.

History: Criella was born the youngest of three triplets. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Regain custody of her son; and an old rival family wants her found

Ideals: Persistence. Flaws: Depressed, Addict. Bonds: Attractive, Poor, Family. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Criella Tranquil, Female Tiefling Wizard 1
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 4 (-3)13 (+1) 13 (+1)19 (+4)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Myria High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. She keeps her silver hair in a flapper bob. Her eyes are hazel.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the west was not economically sound they moved to her current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myria fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Immigrant. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Myria High-hill, Female Halfling Expert 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)9 (-1) 18 (+4)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs

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