Left-Handed Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries a battered flail and tarnished scimitar as well. She has moderate length white fur. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. Further she is a bit of a stoner and is frequently out of it.
History: She was born to loving parents in a slum to the north. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north.
Ideals: Fighting, Justice, Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 6 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp. Amethyst (100 gp). Coral (100 gp). 1 Masterwork Common Melee.
Dara Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many tan ritualistic tattoos. She sports blue clothing, slightly heavier than average wear. She has silver hair. She wears a mask on her face.
Personality: She is overprotective of those who hire her services. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many dire rats want her driven away; and she's attracted to the pc
Flaws: Impulsive, Ugly. Bonds: Guardian, Enemies, Has a crush. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp. Deep green spinel (140 gp).
Dayereth Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them and is in decent physical shape. His hair is short and chestnut. His eyes are a pleasant brown.
Personality: Dayereth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west to a Cartwright, Dayereth learned a great deal about his father's area of expertise. Dayereth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Artistic, Justice, Impeccable. Bonds: Job, Nature. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp. 3 Thunderstones.
Gerald LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and he is greedy
Ideals: Passionate, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
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