Artin Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a hunchback. She wears a small hat to cover her moderate length golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a hateful person. She taunts others and blames them for her problems. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of western immigrants she idolized her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. After a long history of fighting, Artin and her spouse have recently divorced.
Motivation: Meet up once more with her childhood friend.
Ideals: Entrepeneur, Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Tanner
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Zircon (20 gp).
Dûsh Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. He keeps his blonde hair in a pixie cut. He has green eyes and a black hat with a white feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Dûsh was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 170 gp.
Alexandre Chester, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His hair is brown and very short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Alexandre was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Philantrophist, Justice. Flaws: Addict. Bonds: Attractive, Criminal record, Nature. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp. 1 Masterwork Common Melee.
Travok Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His red hair has been sun bleached extensively. His eyes are hazel.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic. Bonds: Poor, Nature, Religious. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 20 gp.
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