Guy Mitchell, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, grey cloak. His hair is white and curly. His eyes are hazel and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. His job bores him to no end. He has decided to make it more interesting.
History: Guy lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.
Motivation: He has passion for adventuring and risk; and regain custody of his son
Ideals: Optimist. Flaws: PTSD. Bonds: Adventurer, Criminal record, Family. Occupation: Painter
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Alice Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with violet colored cloaks and clothing, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her silver hair is still thick. She wears a mask on her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Alice was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found
Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Mentor, Family. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 3 (-4) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Mindartis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'9". He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He sports a long black beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. Mindartis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's attracted to the PC; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Bookbinder
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 sp.
Baggi Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in a clean black cloak covering her clean studded leather. She has shaved her head bald. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Baggi took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by giants. Baggi was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Enemies. Occupation: Seamstress
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 5 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 160 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
