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NPC Generator

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Advanced [show]


Caelynn Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears light armors faded through time and improper care. She has a very tight haircut. Her amber eyes dart from person to person to random spaces in the air.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Caelynn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Caelynn's mother didn't care for her much, and the feeling was mutual. By chance she met her brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Family. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Caelynn Iranapha, Female Elf Sorcerer 2
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)7 (-2) 11 (+0)6 (-2)
Skills Athletics +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 sp.


Social Check DCs


Carlin Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is overprotective of those who hire her services. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was born in the east, but her parents moved at a very young age to the south. Carlin was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Carpenter. She left for the east, certain she would find work there.

Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage

Ideals: Athletic, Artistic. Bonds: Guardian, Family, Immigrant. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Carlin Gummen, Female Gnome Ranger 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 gp.


Social Check DCs


Ida Colton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dark leathers with embroidery. Her red hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born on a small isolated farm. Through the years after Ida was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ida's father didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To end her boredom; and an old rival family wants her found

Flaws: Antagonistic, Mundane. Bonds: Family, Nature, Enemies. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Ida Colton, Female Human Bard 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)8 (-1) 13 (+1)8 (-1)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean pastel cloak covering his clean studded leather. His red fur is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west his family was never financially stable. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Great In the Wind, Male Tabaxi Ranger 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)9 (-1) 8 (-1)8 (-1)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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