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NPC Generator

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Advanced [show]


Krakhorn Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears dark leathers with embroidery. His black hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich western family. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Passionate, Joker. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Krakhorn Asheton, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +3, History +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. 2 Holy water.


Social Check DCs


Hunter Wesley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his red hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Professionalism, Optimist. Bonds: Attractive, Guardian, Nature, Job. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Hunter Wesley, Male Human Bard 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)9 (-1) 16 (+3)9 (-1)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Adrik Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has no hair. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Adrik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Adrik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Adrik's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Adrik Morigak, Male Dwarf Aristocrat 3
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 13 (+1)7 (-2)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ridaro Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears rags and sports a simple walking cane. She is an epitome of beauty. She has shaved her head bald. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Stoic and calm, she prefers to meditate than take action. Flattery will make her almost putty in your hands.

History: When she was but 5 years old her parents immigrated from the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Disciplined. Flaws: Selfish. Bonds: Poor, Attractive, Immigrant, Criminal record. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Ridaro Mundy, Female Half-Elf Commoner 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 2000 cp. Tourmaline (80 gp). 1 Masterwork Light steel shield.


Social Check DCs

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