Zanna Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. She wears her hair in dreadlocks. She has a tattooed face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Zanna was raised in a hard working conservative environment. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels that her past leaves her morally obligated to help; and she is not mentally stable, and does not behave rationally
Flaws: Shy, Insane. Bonds: Criminal record, Job, Religious. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Auran, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Bullseye lantern.
Braak Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears just a black suit. He has a blonde handlebar mustache and slicked back blonde hair. His brown eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.
History: Braak was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels threatened by others; and wants to open a new tavern
Flaws: Shy, Selfish, Fearful. Bonds: Job, Adventurer. Occupation: Actor
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 14 (+2) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 150 gp.
Theobald Myerscough, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'7" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. He has amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Theobald and his spouse have recently divorced.
Motivation: He is greedy; and he wants to meet his childhood hero
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Priest
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 160 gp.
Ella Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She very much looks the part of a Mortician. She has moderate length blonde hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She worked as a nervous Mortician and found it very stressful. She became a Mortician soon after.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she wants revenge against illithids
Ideals: Entrepeneur, Artistic. Bonds: Job, Attractive, Enemies. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Moss agate (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!