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NPC Generator

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Advanced [show]


Jocelyn Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet feathered hat and violet clothes. His silver hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Jocelyn was born in the east. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Jocelyn Mitchell, Male Half-Elf Fighter 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)12 (+1) 8 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Smoky quartz (50 gp).


Social Check DCs


Finellen Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered blue stockings. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a rose on it. Her auburn hair is well kept. She has a dull look in her blue eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Finellen lived on a farm with her father, near the main road leading to a nearby town. Through the years after Finellen was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Finellen's father didn't care for her much, and the feeling was mutual. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: An old rival family wants her found.

Flaws: Antagonistic. Bonds: Adventurer, Family, In love. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Finellen Goldfinder, Female Dwarf Rogue 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)7 (-2) 7 (-2)5 (-3)
Skills Acrobatics +1, History +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Sun Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur is brown and curly. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sun lived on a farm with her father, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She desires power and/or immortality; and wants her loneliness to end

Flaws: Racist. Bonds: Immigrant, Adventurer, Military, Family, Has a crush. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Sun Timber, Female Tabaxi Rogue 1
Medium (4'7") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)12 (+1) 6 (-2)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Jade (100 gp).


Social Check DCs


Tricking Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a hunchback. His fur is cinnamon and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Tricking Of Clay, Male Tabaxi Expert 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)12 (+1) 12 (+1)5 (-3)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Onyx (80 gp).


Social Check DCs

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