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NPC Generator

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Advanced [show]


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown shirt with thin green vertical stripes and tan pants. He wears his black fur down. His copper eyes peer out from beneath his broad brown hat.

Personality: Lone wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Lone was left his mother's suit of armor and trained in its use and care. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Professionalism, Impeccable. Bonds: Military, Job. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Lone Paws, Male Tabaxi Commoner 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 8 (-1)12 (+1) 8 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Tenley, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his blonde hair up in a very large beehive style do. He has gleaming, smiling gray eyes.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trym's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge.

Flaws: Addict, Antagonistic. Bonds: Nature, Enemies. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Trym Tenley, Male Human Adept 2
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 10 (+0)6 (-2)
Skills Intimidation +0, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 250 gp. Silver comb with moonstones (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Lamlis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is portly but not overly obese. He sports a flattop hair cut. He has blue eyes and a blue hat with a pastel feather.

Personality: Lamlis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of orcs once and for all.

History: Lamlis hails from a village terrorized by orcs. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Impeccable. Flaws: Fearful, Antagonistic. Bonds: Enemies, Criminal record. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Lamlis Galanodel, Male Elf Commoner 2
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 0 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)9 (-1) 17 (+3)17 (+3)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5

Possessions: 400 sp. 1 Silk rope.


Social Check DCs


Miles Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. He has shaved his head bald. He has gleaming, smiling green eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he is currently in port desperately looking for someone to get him out

Flaws: Mundane. Bonds: Attractive, Criminal record, Slave. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Miles Harris, Male Half-Elf Barbarian 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp.


Social Check DCs

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