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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thamior Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barrister. He has a moderate pudge and is not very fit. His hair is red and curly. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Barrister business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against gnolls; and to be a navigator again

Ideals: Disciplined. Bonds: Attractive, Immigrant, Job, Adventurer, Enemies. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Thamior Netyoive, Male Half-Elf Warrior 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 9 (-1)9 (-1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Nalral Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears bulky grey painted plate armor. His long silver hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and he has a rivalry with the church that dominates his actions

Flaws: Sensitive. Bonds: Religious, Immigrant, Rich, Has a crush. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Nalral Rakankrak, Male Dwarf Druid 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)7 (-2) 7 (-2)7 (-2)
Skills Arcana +0, Athletics +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Arannis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears a blue shirt with thin green vertical stripes and black pants. His clothes are grease stained in places. His white hair is knotted and matted. His eyes are a pleasant hazel.

Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the east to a Fletcher, Arannis learned a great deal about his mother's area of expertise. He worked as a nervous Fletcher and found it very stressful. He became a Fletcher soon after.

Motivation: To be a Mayor again; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Arannis Teinithra, Male Elf Warrior 2
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Salanop Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is able to fit into much smaller and tighter spaces than normal.

History: Salanop hails from a village terrorized by drow. Salanop was born on a far western island where she grew up under the tutelage of her mother, an expert Miner. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She wants revenge against drow; and a deep hatred of drow

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Immigrant. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Salanop Cobblelob, Female Gnome Rogue 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 6 (-2)10 (+0)
Skills Athletics +2, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp.


Social Check DCs

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