Alice Gladstone, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She will rave to anyone who will listen. She is frequently practicing swordplay.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Flaws: Ugly, Insane. Bonds: Military, Rich, Slave. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp. Malachite (5 gp).
Trym Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is very quiet and rarely speaks above a whisper. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and she feels threatened by others
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Military. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 16 (+3) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp. Coral (90 gp).
Arara Holimion, Female Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern woman wears a faded coat and loose pants complete with feathered hat. Her golden hair is knotted and matted. She has several tiny amethyst earrings on each ear.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is skeptical of what others tell her and is slow to trust.
History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Money/treasure; and to end her boredom
Ideals: Athletic, Impeccable. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Laborer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Nutae Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of shortbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His eyes are gray and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the south to a Blacksmith, Nutae learned a great deal about his mother's area of expertise. Nutae abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nutae fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Apothecary again.
Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 400 sp. Freshwater pearl (10 gp).
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