Ronobe Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing colorful clothing, dressed as a Layabout. Her white hair is slicked back into a classic pompadour. She has silver eyes and a green hat with a violet feather.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in a small plains village. Ronobe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 gp. Amethyst (100 gp).
Kite On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is physically well-built. Her gray fur is drawn into a tight pony tail with a cross scrunchie. She is very pretty but has cold, dead eyes.
Personality: She dislikes all the random violence that takes place in the south. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a Architect, her mother struggled to pay the bills. In her 14th year, her parents were killed by a dire rats raid, leaving Kite alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Kite was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Pacifist. Bonds: Attractive, Poor, Enemies, Religious. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Chrysoberyl (70 gp).
Salanop Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this eastern woman is generally well dressed albeit a few years behind the times. Her white hair is kept up in a ponytail inside a small hat. She has a tattooed face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Servant, but she got bored and became a Spice Merchant. She became a Spice Merchant soon after.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 16 (+3) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 pp.
Anbera Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She enjoys reading and quiet.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by illithids. Anbera was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: To clean up the streets; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Bonds: Poor, Enemies, Guardian. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 11 (+0) | 7 (-2) | 3 (-4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: White pearl (70 gp).
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