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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adrik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is still thick. His eyes are amber and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.

History: Adrik lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. He has been saving his money to try and buy his brother's freedom.

Motivation: He has decided he is irredeemable; and to unite with his brother

Flaws: Ugly, Shy, PTSD. Bonds: Criminal record, Family. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Adrik Daraln, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)10 (+0) 12 (+1)6 (-2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Theodoric Cooper, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east, but his parents moved at a very young age to the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the east, certain he would find work there.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Theodoric Cooper, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)9 (-1) 15 (+2)6 (-2)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Dabbledob Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears skinny pants and wears a blue and grey robe with the hood down. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Dabbledob Wildwander, Male Gnome Commoner 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Lûga Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His auburn hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Lûga will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. He was an apprentice working in his father's forge. He struck the Bounty Hunter job and began his own company from there.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Extrovert, Optimist. Bonds: Rich, Job, Guardian. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lûga Eastoft, Male Half-Orc Druid 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)5 (-3) 15 (+2)7 (-2)
Skills Intimidation +0, Investigation -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. Golden pearl (140 gp). 1 Simple lock.


Social Check DCs

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